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What Kind Of Money Would Merfolk Use

Merfolk (A.K.A Merpeople)
Waterhouse a mermaid.jpg
A "Simple" tailed Mermaid.

Type

Mostly Friendly

Outset Appearance

Assyrian Mythology

Location

The Oceans and occasionally Islands or Continents near the Equator like Australia and The Carribean

Habitat

Tropical Oceans and Urban Areas

Pilus Color(due south)

Black, Brown, Auburn, Pink, White or any of the colors of the Rainbow

Pare Color(s)

Can Range from Very Nighttime Brown to Very Pale Pink (Fish Tails very to whatever colour a fish can be)

Center Color(s)

All colors (except Black and White)

Peak

Ranges from x centimeters to 100 meters

Weight

Ranges from 4 pounds to 60,000 tons

Element(south)

H2o (With some having slight traces of Fire) but some likewise have Lightning, Ice,Low-cal and/or Wind as their chemical element too.

Unusual Feature(due south)

Fish Tail where lower body an legs should be and rarely Large Webbing on Hands


Merfolk are one of the classical mythological creatures. Probably the second most famous adjacent to the Dragons. Merely almost of them are Mermaids (The Female Merfolk) the Mermen (The Male Merfolk) are style less common in comparison.

Hope you enjoy finding out about them!🤩

Contents

  • 1 Diet.
  • 2 Predators.
  • 3 Anatomy
  • iv Powers and Abilities
  • 5 Merfolk Fakes and a Familiar Condition
  • 6 Merfolk Appearances
    • 6.i Films
    • vi.two Animes
    • 6.3 TV Series
    • 6.4 Video Games
    • half dozen.5 Cartoons
  • seven Links
  • 8 Related Creatures

Nutrition. [ ]

Merfolk share a diet shut to Humans. Simply merfolk tin can eat things humans tin't consume. Such as: Coral, Raw Fish, Raw Crustaceans, Sea Anemones, Plankton, Raw Cephalopods, Raw Undersea Mollusks and Raw Undersea Plants of all sorts. If a Merperson ever ate a human, that would technically be Cannibalism. But merfolk and humans are two seperate group of people birthday.

Predators. [ ]

The enemy of the Merfolk is the Megalodon Shark. Fisherman capture them considering of in that location tails to get money from different chefs,

Anatomy [ ]

Merfolk await pretty much like humans near of the time simply usually more than bonny with beyond flawless perfect Fetish Fuel level peel. Different humans, the merfolk completely lack peach fuzz and simply have hair on their heads, eyebrows and eyelashes like humans, making them completely lacking body and facial hair (Except for the rare kind which tin can actually grow facial pilus), and completely lack any wrinkles and or deformities (Except for the rare "Scary" and "Imperfect" kind). All except the "Scary" and "Imperfect" kind have either an Athletic, Slim or Muscular Build, and an Hourglass for Mermaids and V-shaped for Mermen. About if not all merfolk take "Innie" Navels. All except the "Scary" and "Imperfect" kind have an abnormally attractive face and body. All merfolks either take a "Unproblematic" tail with a whale in fish course style with just a fin that resembles the fluke plant in whales, and and so there is the "Advanced" tail which resembles a existent life fishes entire trunk sans the head for example a Mermaid with the Fish Tail resembling the body of a Royal Gramma and a Merman with the Fish Tail resembling the body of a Clownfish. The merfolks internal anatomy also varies from normal to convoluted depending on kind the "Simple" tailed kinds is mostly like a human with just sometimes having gills while the "Advanced" tailed kind has the mixed anatomy of a human and a fish. The "Advanced" tailed Merfolk accept Neon Greenish Claret, Bright Blue Basic (Excluding their pure white teeth) and Bright Neon Technicolored Organs just appear as normal humanoid upper body like all other mermaids while the "Simple" tailed kind has the same blood, bone and organ color as humans. When it comes to mermen, they can either look similar the description mentioned previously or they wait more like that of a bounding main creature. All "Avant-garde" tailed merfolk are natural while "Uncomplicated" tailed Merfolk are either natural or humans transformed.

The "Scary" or "Imperfect" merfolk received these titles due to the fact that they are the verbal opposite of other mermaids in terms of appearance. "Imperfect" merfolk are hideous creatures who vaguely resemble humans. Different other merfolk, they show wrinkles and deformities, accept abnormally ugly faces and their figures are usually skeleton thin or fat and plump. Similar "Avant-garde" merfolk, their tails movement side to side like fish only their scales are dull and mucky in color. Some, still have the lower bodies of eels or squids. "Scary" merfolk unremarkably lack whatever hair except for a few. Well-nigh of these merfolk have long, spiny fins for hair. About "Scary" or "Imperfect" merfolk look more like sea monsters than the traditional mermaids of fables and folklore.

Powers and Abilities [ ]

Mermaids have many abilities. Every mermaid has at least one of the many abilities below.

  • Aquakinesis : Near all merfolk have the ability to manipulate Water and they accept it in dissimilar variants. This variant they tin can move, form,utilize as a rocket and can control in general Water and whatever other liquid.

Cleo from H2O: Just add together H2o manipulating water.

  • Aquatic Respiration : All True Merfolk have this power.
    • Haemokinesis : All Dark Merfolk have this ability.
    • Hydro-Thermokinesis : Some Merfolk tin can increase the temperature of h2o to hot levels making users of this abilitie's element as existence H2o with some slight traces of Fire.
      • Agnikinesis : Is an upgrade to Hydro-Thermokinesis where the can boil the water inside anything causing it to outburst aglow. Considered to exist pyrokinesis by many but technically is not actually <font-colour=cherry-red>Fire manipulation since they can't control the fire all they do is but cause the objects to bosom aflame.
      • Aridity : A Night Merfolk variant of Hydro-Thermokinesis where they can evaporate the h2o off of anything therefore can dehydrate anything.
    • Gelidkinesis : A rare ability where a Merfolk can alter h2o into jelly.
    • Mecokinesis : The rare ability to make Water or Jelly explode, and be used to glue objects together or create enough gluey jelly or jelly ease in objects causing them to pour saucepan loads of goose or gummy slime. They can use it to command mud or slime.
    • Substanciakinesis: The rare ability that could easily be associated with the Earth element too as H2o but is technically a Water element simply. This ability makes them able to solidify water to turn it into something similar glass or crystal.
    • Speed Swimming : Many Truthful Merfolk can swim the fastest and most agile of anything that tin can swim.
    • Telekinesis: Many Merfol take the power to influence objects with their minds.
  • Aerokinesis : An upgrade to Aquakinesis where they can manipulate Current of air, the Clouds in the Heaven and the Sky. Tin also control Tornadoes, Storms and Hurricanes and can control in full general Current of air and any other gas.
    • Chill Wind : This is the Wind and Ice cross where they can freeze the water in the wind making cold air which can damage the tropical enviroment and make Tornadoes, Storms and Hurricanes because of the mix. It is simply institute in Ice Manipulating merfolk and Supermerfolk.
    • Levitation : Can use Wind to make them bladder.
    • Enhanced Breath : Can inhale and exhale powerful Winds.
  • Cryokinesis or Hydro-Cryokinesis : Some merfolk tin brand Ice out of thin air like Aquakinesis only they can also freeze the h2o in their enemies therefore Cyogenically freezing them. Tin can freeze anything, Produce Ice, mold,exhale and control ice in full general.
    • Snow Manipulation : The ability to produce snowfall from clouds and out of sparse air. They can mold snow into whatever form, tin can use snow every bit a weapon and control it in full general.
  • Photokinesis : A rare upgrade to Gelidkinesis where they can manipulate light slightly by decision-making lite, producing a beam of light out of thin air or contolling Rainbows that are produced from Low-cal mixing with Water.

Cleo's Current of air manipulating upgrade.

    • Bioluminescence : A rare Merfolk power that only very few Natural Born Merfolk can utilise that mimics the power of the creatures that brand Anglerfish glow by release the glow from their brain and spread to the nerves and bones, and then the muscles and organs and so finally the glow reaches the peel making them glow like radiation in any dark area including the within of a black hole.
  • Electrokinesis : A Natural Born Merfolk or an upgrade to Unnatural Born Merfolks Hydro-Thermokinesis where they tin can generate, mold, breath and control in general Lightning this power is based on the ablilties of Electrical Eels. They tin can paralyse enemies using this ability.
  • Atmokinesis: Mermaids have the power to manipulate conditions and storms.
  • Immortality : All Except "Imperfect" Merfolk have an unlimited lifespan and therefore tin can never dice of "erstwhile age".
    • Agelessness : All except "Imperfect" and "Scary" Merfolk stop aging appearance wise once they attain their 20s.
    • Magic Immunity : Immune to all forms of magic.
    • Seperation Immunity : Immune to all forms of bodily seperation including molecular since they lack molecules and are instead their entire trunk is the thing that holds everything including molecules together. Unfortunately merfolk with this ability cannot Teleport and they hit against portals like its a painting on a brick wall.
    • Lifeforce Removal Immunity : Immune to Soul, Spirit, Lifeforce, Powers, Brain and Mind being extracted due to them defective in all of these except Brain and Mind which are actually fused to the skull which is fused to the muscles which are fused to the skin. The heed cannot be removed due to their mind being completely attached to the brain.
    • Perspicuity : Allowed to having their minds read.
    • Atmospheric Adaptation : Any Merfolk that can control anything that effects the Atmosphere they are allowed to.
    • Cocky-Sutenance : Can live without food, moving, a heartbeat, sleeping, heat, breathing, etc.
    • Tracking Evasion : All natural Merfolk have this power. Cannot exist detected past anything.
  • Shapeshifting : Some merfolk use this power to alter into their near-human course which they look like how they normally exercise just their fish tail changes into human being legs. In human course, merpeople either look exactly like humans in the example of the "Imperfect" kind or they have the legs of humans and the flawlessness of the "Perfect kinds". It is mostly activated when dry out and their legs return to normal when wet. But either they need a certain requirements or they already can shapeshift into nigh-homo voluntarily.
    • Sea Life Mimicry : They tin mimic the form and abilities of any sea life except ones which contradict their existing abilities such every bit the Paper Nautiluses power to detach its genitals or the Starfishes power to regrow limbs (Unless that is one of their default abilities).
      • Wallcrawl : The rare "Natural only" ability to stick to whatsoever form of wall this ability is their real Starfish based ability.
    • "Mood" Colour Modify : The ability to change colour of their finger (and toe when on their near-man form) nails and some Fish Scales alter color reflecting on their moods.
    • Retractability : The extremely rare power found merely in few "Advanced" Merfolk where they tin withdraw their head and arms (legs also when they continue the form which has them) into their torso like a turtle withdraws into their vanquish so their immune to magic this ability is clearly based on Bounding main Turtles.
  • Sonokinesis : The ability manipulate audio is found only in Natural Mermaids. This ability comes in different forms.
    • Enhanced Singing Capability : The ability to sing beautiful music. this ability can be establish only in mermaids that are either natural or an upgrade for human transformed mermaids. Some merfolk tin even hit all notes most beingness inhuman sounding and at extremes they tin't be heard at all in human ears at least.
    • Echolocation : The ability used to summon body of water life and used to navigate through the ocean which is useful for the merfolk if they use it. This ability is only found in Natural merfolk. This ability is based on the Dolphins ability of Echolocation.
    • Sonic Scream : The ability is used every bit a harmful sound attack that they're immune to that tin only exist used on land and causes no harm to them at all vocally either.
    • Hypnotic Song: All natural,"Perfect" mermaids tin sing a vocal that puts men nether a spell. Any male who hears the song will try to be with the mermaid, despite whatever dangers in their manner. Only female merfolk accept this ability.
  • Enhanced Senses : These are the ultimate form based on dissimilar Sea Life mentioned below. These senses are only bachelor to "Advanced" tailed merfolks.
    • Enhanced Smell : Have a sense of smell as adept equally a Shark.
    • Enhanced Impact : Accept a sense of touch with the perfect mix of Catfish, Manatee and Seal simply unlike those animals they don't use their hairs instead they use their skin to feel.
    • Enhanced Taste : Take a sense of taste as good as a Catfish.
    • Enhanced Hearing : Take a sense of hearing every bit good equally a Dolphin.
    • Enhanced Vision : Have a sense of vision as proficient every bit a perfect mix with Mantis Shrimps, Can run across glows as proficient as a Shark and the other sights as good as a Dragon Male monarch.
    • Enhanced Instinct : Tin detect danger or change even before it happens. Based on many Sea Creatures.
  • Enhanced Strength : Tin elevator upward and break anything. Only mermen accept this power.
  • Enhanced Flexibility : A trait exclusive to "Advanced" tailed merfolk based on many underwater Invertebrates that lack an exoskeleton.
  • Wish Granting : Grant flawless unlimited wishes without any catches or rules.

Merfolk Fakes and a Familiar Condition [ ]

The Hoax Merman.

  • Hoax Merfolk The nearly infamous being the i which looks like a "Scary""Accelerate" tailed Merman which is actually a juvenile Monkey's height half sewn onto the back half of a Fish and them mummified.
  • Sirenomelia A condition found only in humans where peoples two legs are fused together making them look kinda like a "Uncomplicated" tail Merfolk.
  • Sirenia (a.thousand.a. Sea Cows) A possible relative to Elephants which has simply 2 alive today the Manatees (which bears no resemblance to the merfolks) and so in that location is the Dugong (Which has a fluke that makes it resemble in a foggy altitude an "Uncomplicated" tail merfolk).

Sirenias where idea to be Merfolk simply ironically look nothing much like information technology.

Merfolk Appearances [ ]

There are many merfolk, so many that simply the virtually famous are mentioned. For complete list see List of Merfolk Appearances.

Films [ ]

  • Splash
  • Splash Too
  • The Footling Mermaid
  • The Trivial Mermaid 2 Render To The Bounding main
  • The Footling Mermaid 3 Ariel'southward First
  • Peter Pan
  • Peter Pan 2
  • Mermaids(2003)
  • Aquamarine
  • Pirates of the Carribean: On Stranger Tides

Animes [ ]

  • One Slice
  • Mermaid Melody Pichi Pichi Pitch
  • Rosairio Vampire

TV Series [ ]

  • So Weird
  • Charmed
  • Circular the Twist "Nails"
  • Water: Just Add Water
  • Mako Mermaids
  • The Legend of the Blue Sea

Video Games [ ]

  • Final Fantasy
  • Chrono Cross (Mermaid Demi-Homo)
  • Okamiden
  • Sims 3 Island Paradise

Cartoons [ ]

  • Adequately OddParents
  • SpongeBob SquarePants
  • American Dragon: Jake Long
  • The Little Mermaid Television receiver Series
  • Saban Adventures of The Little Mermaid
  • Zig and Sharko

Links [ ]

  • List of Humanoid Stats

[ ]

  • Sea People
  • Nix
  • Siren
  • Merrow
  • List of Humanoid Stats
  • Source: https://fictionalcreatures.fandom.com/wiki/Merfolk

    Posted by: martinmothasaim.blogspot.com

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